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Star Prestige Review

Dota 2 May 5 Update Patch Notes

Author

Andrew Henderson

Updated on March 12, 2026

Dota 2 has today launched its May 5 update, so here’s the full list of changes and fixes with this patch. Today’s patch, like most, brings a host of balance changes to help rebalance the current meta. Neutral Creep in particular this update has taken several nerfs across the board, whereas items and heroes have seen a variety of buffs and nerfs. While it isn’t new content, it’s great to see Valve taking steps similar to their hit shooter CS: GO in keeping the game’s meta updated and fresh. Though hopefully, we’ll see another content drop sometime soon. Without further adieu, here’s everything new with Dota 2 in its May 5 update.

Dota 2 May 5 Update Patch Notes

Neutral Creep Updates

  • Harpy Scout
    • Take Off max mana cost per second from 2.5 percent to four percent
    • Vision reduced from 1800/1800 to 1200/800
  • Dark Troll Summoner
    • Raise Dead cooldown increased from 18 to 20
    • Raise Dead duration decreased from 40 to 35
  • Skeleton Warrior
    • Armor reduced from 1 to 0

Dota 2 May 5 Update: Item Updates

  • Desolator
    • Soul Stealer max stacks reduced from 25 to 20
  • Eye of Skadi
    • Movement/Attack Speed slow against melee heroes rescaled from 25 percent/25 to 20 percent/30
    • Movement/Attack Speed slow against ranged heroes rescaled from 50 percent/50 to 40 percent/60
  • Spirit Vessel
    • Recipe cost increased from 1000 to 1100
  • Satanic
    • Reduced attack damage bonus from 45 to 38
  • Urn of Shadows
    • Recipe cost increased from 335 to 375
  • Vladmir’s Offering
    • Recipe cost reduced from 400 to 250
  • Helm of the Overlord
    • Bonus lifesteal increased from 15 percent to 18 percent
    • Mana regen increased from 1.75 to two
  • Wraith Pact
    • Vladmirs Aura radius from 900 to 1200
    • Wraith Reprisal Damage Reduction increased from 25 percent to 30 percent
    • Wraith Reprisal DPS increased from 25 to 30
    • Casting a Wraith Reprisal deletes any previous totems spawned by the ability previously
    • Bonus lifesteal increased from 15 percent to 18 percent
    • Mana regen increased from 1.75 to two

Hero Updates

  • Arc Warden
    • Base damage increased from 47-57 to 51-57
  • Axe
    • Base Health regeneration reduced from 2.75 to 2.5
    • Berserker’s Call: Bonus Armor reduced from 30 to 25
  • Bane
    • Fiend’s Grip: Max Channel time reduced from six to 5/5.⅚ seconds
  • Bloodseeker
    • Blood Mist: Shard self damage is now magical instead of Pure
    • Blood Mist: Shard damage to enemies increased from five percent to seven percent
    • Blood Mist: Shard cooldown reduced from four seconds to three seconds
  • Broodmother
    • Spin Web: Mana Cost reduced from 50 to 40
  • Chaos Knight
    • Chaos Bolt: Shard bonus range decreased from 300 to 150
    • Chaos Strike: No longer applies Bonus damage to Creep Heroes and Roshan
  • Chen
    • Base Movement Speed increased from 300 to 305
    • Hand of God: Cooldown decreased from 160/140/120 to 150/130/110
  • Crystal Maiden
    • Freezing Field: Explosion damage radius increased from 300 to 320
    • Freezing Field: Move Speed slow increased from 30 percent to 40 percent
    • Freezing Field: Cooldown reduced from 110/100/90 to 90
  • Death Prophet
    • Spirit Siphon: Shard fear duration decreased from two seconds to 1.5 seconds
    • Spirit Siphon: Base health drain per second reduced from 16 to 10/12/14/16
    • Exorcism: Now does 50 percent damage to buildings
  • Disruptor
    • Thunderstrike: Mana cost decreased from 130/140/150/160 to 125/130/135/140
  • Dragon Knight
    • Fireball: Shard Damage Per Second decreased from 80 to 75
  • Earthshaker
    • Fissure: Mana Cost reduced from 125/140/155/170 to 120/130/140/150
  • Ember Spirit
    • Sleight of Fist: Damage reduced from 60/90/120/150 to 45/80/115/150
  • Enchantress
    • Enchant: Can now only dominate creeps up to level 4/5/6/6
  • Enigma
    • Eidolon magic resistance increased from 50 percent to 60 percent
    • Eidolon bounty decreased from 20-26 to 18-24
    • Eidolon Experienced reduced from 12 to 10
  • Huskar
    • Berserker’s Blood: Strength as max health regeneration bonus decreased from 20 percent/40 percent/60 percent/80 percent to 16 percent/34 percent/52 percent/70 percent
  • Keeper of the Light
    • Base movement speed reduced from 330 to 320
    • Chakra Magic: Mana restored reduced from 100/180/260/340 to 80/160/240/320
    • Blinding Light: Knockback duration reduced from 0.8 seconds to 0.6 seconds
  • Lycan
    • Base Attack Speed increased from 100 to 110
    • Summon Wolves Shard Lane Wolf increased Attack Damage from 35-38 to 38-40
    • Summon Wolves: Increased attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40
  • Medusa
    • Split Shot: Damage reduced from 50/60/70/80 percent to 45/55/65/75 percent
    • Stone Gaze: Mana cost increased from 100 to 150
  • Necrophos
    • Reaper’s Scythe: Permanent heath regeneration decreased from three/six/nine to two/four/six
    • Death Seeker: Cooldown increased from 14 to 16 
    • Death Seeker: Manacost increased from 100 to 125
    • Death Pulse: Heal reduced from 60/85/110/135 to 55/80/105/130
  • Nyx Assassin
    • Impale: Mana Cost reduced from 105/120/135/150 to 100/110/120/130
    • Impale: Spike radius increased from 125 to 140
  • Omniknight
    • Heavenly Grace: Mana Cost increased from 80/90/100/110 to 95/105/115/125
  • Phoenix
    • Icarus Dive: Damage per second increased from 10/30/50/70 to 15/35/55/75
  • Primal Beast
    • Onslaught: Has a sound audible through Fog of War
    • Uproar: Attack damage per stack decreased from 15/25/35/45 to 10/20/30/40
    • Uproar: Move speed slow per stack reduced from 10 percent to 8 percent
    • Uproar: Damage threshold increased from 35 to 50
    • Trample: Base damage reduced from 20/35/50/65 to 12/28/44/60
    • Trample: Attack Damage Percentage reduced from 40 percent to 35 percent
    • Rock Throw: Shard damage increased from 275 to 300
    • Talent: Level 20 talent Trample Attack Damage Percentage bonus reduced from +30 percent to +25 percent
  • Pudge
    • Dismember: Damage per second rescaled from 60/90/120 to 80/100/120
  • Pugna
    • Level 20 Decrepify Duration talent reduced from 1.5 seconds to a seconds
    • Decrepify: Cast range reduced from 400/500/600/700 to 400/475/550/625
    • Decrepify: Cooldown increased from 15/12/9/6 to 16/13/10/7
    • Nether Ward: Radius reduced from 1600 to 1400
  • Sand King
    • Sand Storm: DPS from 20/45/70/95 to 25/45/65/85
    • Sand Storm: Mana cost from 70/75/80/85 to 85
    • Epicenter: Shard Epicenter Bonus Damage Per Pulse reduced from 20 to 10
    • Talents
      • Level 10 Talent +20 Sandstorm Damage per Second reduced to +15
      • Level 15 Talent +150 Sand Storm Radius reduced to +125
      • Level 25 Talent +40 percent bonus Sandstorm Blind/Slow reduced to 35 percent
  • Slark
    • Dark Pact: Mana Cost reduced from 75 to 65
    • Dark Pact: Outgoing Damage rescaled from 75/150/225/300 to 90/160/230/300
  • Spectre
    • Base HP regen increased from 1.5 to 2.0
    • Base Agility increased from 23 to 25
    • Dispersion: Radius thresholds increased from 300-700 to 400-800
  • Storm Spirit
    • Base armor reduced by one
    • Level 10 mana regeneration talent reduced from +1.75 to +1.5
    • Overload: Damage decreased from 40/60/80/100 to 30/50/70/90
  • Sven
    • Warcry: Movement Speed bonus increased from 8 percent/12 percent/16 percent/20 percent to 10 percent/14 percent/18 percent/22 percent
    • Warcry: Shard Passive Armor increased from five to seven
    • Storm Hammer: Stun duration rescaled from 1.25/1.5/1.75/two seconds to 1.4/1.6/1.8/ two seconds
    • Storm Hammer: Manacost decreased from 110/120/130/140 to 110/115/120/125
  • Templar Assassin
    • Refraction: Bonus damage reduced from 25/50/75/100 to 25/45/65/85
  • Timbersaw
    • Whirling Death: Stat loss percentage decreased from 12 percent to 10 percent
    • Whirling Death: Stat loss duration decreased from 13/14/15/16 to 12/13/14/15
  • Tinker
    • Base Strength increased from 18 to 19
    • Laser: Mana Cost reduced from 110/130/150/170 to 105/120/135/150
  • Tiny
    • Tree Grab: Building reduced from 55 percent/70 percent/85 percent/100 percent to 40 percent/55 percent/70 percent/85 percent
    • Grow: Tree attack damage multiplier reduced from 40/45/50 percent to 20/30/40 percent
    • Tree Throw: Slow now also applies to Tree Volley damage
    • Talents:
      • Level 15 talent from +40% Grow Damage with Tree to +10% Status Resistance
      • Level 20 talent from +15% Status Resistance to +40% Grow Damage with Tree
  • Troll Warlord
    • Berserker’s Rage: Melee Form Base Attack Time improved from 1.45 to 1.4
    • Battle Trance: Fixed Troll sometimes not properly getting sight of its target in Fog of War
  • Undying
    • Tombstone: Cast Range reduced from 600 to 500
    • Tombstone: Zombie spawn interval increased from four/3.5/3/2.5 to four/3.6/3.2/2.8 seconds
  • Warlock
    • Chaotic Offering: Golem Health increases from 1200/2100/3000 to 1400/2300/3200, Golem Aghanim Health increased from 800/1600/2400 to 900/1700/2600
  • Winter Wyvern
    • Arctic Burn: Duration increased from eight seconds to 10 seconds
    • Splinter Burn: Secondary projectile speed increased from 650 to 800
  • Witch Doctor
    • Maledict: Damage per Second increased from 7/14/21/28 to 12/18/24/30
  • Zeus
    • Heavenly Jump: Distance increased from 450 to 500
    • Arc Lightning: Damage increased from 80/110/140/170 to 90/120/150/180
    • Lightning Bolt: Cast Point reduced from 0.4 seconds to 0.3 seconds

Dota 2 and the May 5 update are available exclusively on PC through Steam. For more information regarding this update, check out the official website.

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